set %e:ENTITY_POSSESSIVE% can break doors [to] %val:BOOLEAN% — Statements

set %e:ENTITY_POSSESSIVE% can break doors [to] %val:BOOLEAN%
Entity1.0.0

Description

Sets whether a zombie can break doors.

Examples

set mob's can break doors to true

All Possible Usages (2)

Every distinct way you can write this pattern, with optional groups and choice groups expanded. Placeholders are shown as <name>.

set <e> can break doors <val>
set <e> can break doors to <val>

Related (Entity)