Loop Sources

Iterable sources used in loop blocks. Each source defines what a 'loop X in <source>:' block iterates over.

3 patterns

Entity

all entities in %world:WORLD%
Entity
1.0.0

Iterates over every entity in the given world.

Examples
loop e in all entities in world:

Player

all players
all online players
Player
1.0.0

Iterates over every online player on the server.

Examples
loop p in all players:

World

all worlds
World
1.0.0

Iterates over every loaded world on the server.

Examples
loop w in all worlds: