give %who:PLAYER% %item:ITEM%
Gives a player an item stack.
give player myItem
Every distinct way you can write this pattern, with optional groups and choice groups expanded. Placeholders are shown as <name>.
give <who> <item>
add %item:MATERIAL% %amt:INT% to %b:BLOCK% inventory
add %item:ITEMSTACK% to %b:BLOCK% inventory
clear %b:BLOCK% inventory
set slot %slot:INT% of %inv:EXPR% to %item:ITEMSTACK%
set slot %slot:INT% of %inv:EXPR% to %mat:MATERIAL%
set slot %slot:INT% of %inv:EXPR% to %mat:MATERIAL% %amt:INT%
(clear|remove) slot %slot:INT% of %inv:EXPR%
(clear|wipe) %inv:EXPR% inventory
fill slots %from:INT% to %to:INT% of %inv:EXPR% with %item:ITEMSTACK%
fill slots %from:INT% to %to:INT% of %inv:EXPR% with %mat:MATERIAL%
open %inv:EXPR% for %who:PLAYER%
show %inv:EXPR% to %who:PLAYER%
open inventory [named] %name:STRING% for %who:PLAYER%
give %who:PLAYER% %item:MATERIAL% %amt:INT%
give %who:PLAYER% %item:ITEMSTACK%
give %who:PLAYER% %item:ITEMSTACK% %amt:INT%
give %who:PLAYER% %item:ITEM% %amt:INT%
(clear|wipe) %who:PLAYER_POSSESSIVE% inventory
(close|shut) %who:PLAYER_POSSESSIVE% inventory