add %val:EXPR% [to] %e:ENTITY_POSSESSIVE% %attr:ATTRIBUTE%Attribute1.0.0
Description
Adds a value to an entity's attribute base value.
Examples
add 10 to mob's max_healthAll Possible Usages (2)
Every distinct way you can write this pattern, with optional groups and choice groups expanded. Placeholders are shown as <name>.
add <val> <e> <attr>add <val> to <e> <attr>