%loc:LOCATION% (is|is not) inside %min:LOCATION% to %max:LOCATION%Location1.0.0
Description
Checks if a location is or is not inside a bounding box defined by two corner locations.
Examples
if player location is inside corner1 to corner2:if player location is not inside corner1 to corner2:All Possible Usages (2)
Every distinct way you can write this pattern, with optional groups and choice groups expanded. Placeholders are shown as <name>.
<loc> is inside <min> to <max><loc> is not inside <min> to <max>