%e:ENTITY% (is|is not) (powered|charged) — Conditions

%e:ENTITY% (is|is not) (powered|charged)
Entity1.0.0

Description

Checks if a creeper is or is not powered (charged).

Examples

if mob is powered:

All Possible Usages (4)

Every distinct way you can write this pattern, with optional groups and choice groups expanded. Placeholders are shown as <name>.

<e> is powered
<e> is not powered
<e> is charged
<e> is not charged

Related (Entity)