%e:ENTITY% (is|is not) angry — Conditions

%e:ENTITY% (is|is not) angry
Entity1.0.0

Description

Checks if a wolf is or is not angry.

Examples

if mob is angry:

All Possible Usages (2)

Every distinct way you can write this pattern, with optional groups and choice groups expanded. Placeholders are shown as <name>.

<e> is angry
<e> is not angry

Related (Entity)