register inventory [named] %name:STRING% — Blocks

register inventory [named] %name:STRING%
Inventory1.0.0

Description

Declares a named inventory builder that can be opened from any script using 'open inventory named "..." for player'. The 'player' variable is available inside the block and represents the target player.

Allowed Contexts

Root LevelInside Block

Block Variables

player
player
NullableNo

The target player who the inventory is being opened for

world
world
NullableNo

The world the player is in

Examples

register inventory "test_menu": set gui to new inventory "test_menu" with size 54 titled "<gold>Test Menu"

All Possible Usages (2)

Every distinct way you can write this pattern, with optional groups and choice groups expanded. Placeholders are shown as <name>.

register inventory <name>
register inventory named <name>

Related (Inventory)